This command creates an AttributesModifier in the mesh construction history.
Select geometry and apply the command.
An AttributesModifier enumerates absolute vertex position values for the selected
faces, edges, or vertices. You can type in new vertex position values or
simply use the vertex position information as necessary. Scenome also has
a "modifier" called HomogenizeVertices that can homogenize the position of
two vertices in separate meshes.
Figure 1.1. AttributesModifier Vertex Position Parameters
The mesh construction history can make it difficult to use AttributesModifiers for modeling as, unlike a TransformModifier, this modifier sets the absolute position of the vertex but does not include delta values. [Delta values are not included because the TransformModifier is responsible for position changes that take delta into account.] The "problem" occurs when the construction history updates itself but the vertex still uses the absolute position set in the AttributesModifier. For that reason, if you wish to set the absolute position of a vertex with a TransformModifier, which will update correctly, you must convert the AttributesModifier to a TransformModifier. Scenome provides a command to perform this action.
Command registration information is as follows:
| Category Type | Information |
| Implementation | SCRIPT |
| Module | MODIFIER_SCRIPTS.SSL |
| Category | Modifier Commands |
| GUID | {1F91FA48-F612-46D4-A453-4B81096121A9} |
| Source Name | CreateAttributesModifier |
| Interface Name | Attributes |
| Core | No |
| Sample | Yes |
| Access | Modify [face/edge/vertex] option on main menu or [face/edge/vertex] command menu. |
For more information: