This command creates a CalculateNormalsModifier in the mesh construction history.
Select geometry and apply the command.
A CalculateNormalsModifier generates vertex-based lighting for the mesh.
Figure 1.1. The unlit mesh:
Figure 1.2. The shaded mesh:
Command registration information is as follows:
| Category Type | Information |
| Implementation | SCRIPT |
| Module | MODIFIER_SCRIPTS.SSL |
| Category | Modifier Commands |
| GUID | {1F91F966-F612-46D4-A453-4B81096121A9} |
| Source Name | CreateCalculateNormalsModifier |
| Interface Name | CalculateNormalsModifier |
| Core | No |
| Sample | Yes |
| Access | Modify [mesh] option on main menu or mesh command menu. |
For more information: