This command creates a DynamicTextureModifier.
Select a mesh and apply the command.
Please keep this in mind.
This modifier uses multiple-threads to generate in the background a texture for a geographically projected mesh. This texture is generated from GEOTIFF imagery. When this modifier runs, it loads the GEOTIFF imagery specified in the OrthoImageryOptionsModifier and produces a texture that is perfectly clipped to the terrain mesh. This modifier cannot operate unless there is a properly configured OrthoImageryOptionsModifier in the construction history.
Figure 1.1. Generating the texture...
Figure 1.2. Generating the texture...
Figure 1.3. Texture generation complete.

Command registration information is as follows:
| Category Type | Information |
| Implementation | SCRIPT |
| Module | MODIFIER_SCRIPTS.SSL |
| Category | Modifier Commands |
| GUID | {1F91FAD8-F612-46D4-A453-4B81096121A9} |
| Source Name | DynamicTextureModifier |
| Interface Name | DynamicTextureModifier |
| Core | No |
| Sample | Yes |
| Access | Modify [mesh] option on main menu or mesh command menu. |
For more information: