CreateMoveModifier

This command creates a MoveModifier.

Using This Command

Select a face-set, edge-set or vertex-set and apply the command.

  1. Select a face-set edge-set or vertex-set.
  2. Right click and choose Move from the listed options.
  3. The software adds a MoveModifier to the mesh construction history.

Figures

A MoveModifier moves a face, edge, or vertex along its normal. This is used to expand or contract surfaces via push/pull motion, and to adjust convex or concave qualities of the surface. Move is used because world coordinates deformations are often ineffective for axis non-aligned geometry. This modifier allows you to move an edge in "edge-coordinate space", with the resulting deformation occurring in, or being constrained to, "local surface coordinates".

Figure 1.1. Before moving the face: MoveModifier Figure 1.2. After moving the face: MoveModifier Figure 1.3. Before moving the edge: MoveModifier Figure 1.4. After moving the edge: MoveModifier Figure 1.5. Before moving the edge: MoveModifier Figure 1.6. After moving the edge: MoveModifier Figure 1.7. Before moving the vertex: MoveModifier Figure 1.8. After moving the vertex: MoveModifier

Registration

Command registration information is as follows:

Category TypeInformation
ImplementationSCRIPT
ModuleMODIFIER_SCRIPTS.SSL
CategoryModifier Commands
GUID{1F91F9A2-F612-46D4-A453-4B81096121A9}
Source NameCreateMoveModifier
Interface NameMove
CoreNo
SampleYes
AccessModify [face/edge/vertex] option on main menu or [face/edge/vertex] command menu.

See Also

For more information: