This command creates a PreviewMeshProgram node in the hierarchy. A program node is similar to a dialog-based wizard except the wizard is stored in the scene graph. A PreviewMeshProgram node is used to store major design event parameters in the scene graph and provides a means for examining major design event parameters and for refactoring as needed. You do not have to use a PreviewMeshProgram node to generate a terrain preview mesh; it is provided as a convenience.
Select Modify » Programs » Program: Create Preview Mesh from the main menu.
This command creates a PreviewMeshProgram node in the hierarchy. This node stores information used to create preview meshes.
Figure 1.1. The PreviewMeshProgram node:
Command registration information is as follows:
| Category Type | Information |
| Implementation | SCRIPT |
| Module | PROGRAM_SCRIPTS.SSL |
| Category | Program Commands |
| GUID | {0C16B615-7E01-421A-AC45-95963304B1D6} |
| Source Name | CreatePreviewMeshProgramNode |
| Interface Name | Program: Create Preview Mesh |
| Core | No |
| Sample | Yes |
| Access | Modify [programs] option on main menu. |
For more information: