TextureSaveToDisk

This command saves an internal texture onto the hard disk. This command has no effect on external textures.

Using This Command

Select a texture node and apply the command.

Registration

Command registration information is as follows:

Category TypeInformation
ImplementationC++
ModuleBASETOOLS.DLL
CategoryTexture Commands
GUID{1F91F8D2-F612-46d4-A453-4B81096121A9}
Source NameTextureSaveToDisk
Interface NameSave To Disk
CoreNo
SampleYes
AccessModify [texture] option on main menu or texture command menu.