This command saves an internal texture onto the hard disk. This command has no effect on external textures.
Select a texture node and apply the command.
Command registration information is as follows:
| Category Type | Information |
| Implementation | C++ |
| Module | BASETOOLS.DLL |
| Category | Texture Commands |
| GUID | {1F91F8D2-F612-46d4-A453-4B81096121A9} |
| Source Name | TextureSaveToDisk |
| Interface Name | Save To Disk |
| Core | No |
| Sample | Yes |
| Access | Modify [texture] option on main menu or texture command menu. |