In this exercise you'll learn to build a basic mesh. Scenome provides automated commands for building "blank" meshes but this exercise teaches you about mesh structure by showing you how to build a complete mesh node collection. Scenome uses the concept of a "node collection" to define a series of nodes that share some sort of relationship. Here relationship means "dependency". While the concept of a "mesh node" is implemented solely as a mesh node, for real functionality, a mesh requires a palette group, materials, and modifiers.
The results of this exercise will be similar to the image shown below:
Finished version of this model is available: