Mesh Command Menu
This menu contains commands for modifying mesh nodes.
Options are:
Select Nodes Of Same Type
. Selects all the mesh nodes in the hierarchy.
Camera: Position At Center
. Positions the camera at the centroid of the group in world space.
Mesh Edges
. Toggles mesh edge rendering.
Hide All
. Hides everything except the selected group and its children.
Unhide All
. Reverses the effects of Hide All.
Toggle Visible
. Hides or shows the selected meshes[s].
Set Active Mesh
. Sets the selected mesh as the active parent.
Harden Transformations
. Flattens the transformation in the node and its children.
Select Border Edges
. Selects mesh border edges.
Flatten Construction History
. Flattens the construction history into the mesh.
Clear Dependencies
. Clears any pointer-based dependencies for the entire selection.
Create Terrain
. Selects interior vertices.
Subdivide Preview Mesh
. Subdivides a preview mesh into n×n preview meshes.
Merge Palettes
. Merges the palette groups for the selected meshes or curves.
Create Trimming Relationship
. Trims the first mesh with the second mesh.
Modifiers
. Displays modifiers.
Guides
. Displays mesh guide shortcuts.
Transformation
. Displays transformation shortcuts.
Translate
. Sets the software to interactive translate mode and displays the manipulator.
Scale
. Sets the software to interactive scale mode and displays the manipulator.
Rotate
. Sets the software to interactive rotate mode and displays the manipulator.
Transform
. Displays by-hand transformation options in the browser.
Delete
. Deletes the selection.
Properties
. Displays group properties in the browser.
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