Light Node Property Sheet

Light node properties are as follows.

Name  
Name
  • parameter is: string
  • Sets the name of the node. Do not use / or \ [forward slash and backslash] in the node name as this produces conflicts with NodeLink resolution to external files. Otherwise, any ASCII character is valid.
Textures  
Color [ Color ]
  • parameter is: Color
  • Sets the light color.
Intensity
  • parameter is: float/double
  • Sets the intensity of the light. Range is between -100 to 100.
Position  
Position X,Y,Z
  • parameter is: float/double
  • Sets the position along X, Y, and Z. This does not affect infinite lights.
Direction  
Direction X,Y,Z
  • parameter is: float/double
  • Sets the direction along X, Y, and Z. This affects spotlights and infinite lights. This does not affect ambient lights.
Directional
  • parameter is: Boolean
  • True. The light is an ambient light.
  • False. The light is an infinite light or spotlight if its aperture is less than 180.
Direction  
Constant Attenuation
  • parameter is: float/double
  • Sets the base attenuation for the light. Range is between 0.00001 and 10000000000.
Linear Attenuation
  • parameter is: float/double
  • Sets the linear attenuation for the light. Range is between 0.00001 and 10000000000.
Quadratic Attenuation
  • parameter is: float/double
  • Sets the linear attenuation for the light. Range is between 0.00001 and 10000000000.
Spot Exponent
  • parameter is: float/double
  • Sets the linear attenuation for the light. Range is between 0.00001 and 10000000000.
Aperture
  • parameter is: float/double
  • Sets the linear attenuation for the light. Range is between 0.00001 and 10000000000.
Dynamics  
On
  • parameter is: Boolean
  • Turns the light on/off.
Global
  • parameter is: Boolean
  • Sets the light as global. Global lights affect everything within their range. Non-global lights only affect their siblings and children.
Dynamic
  • parameter is: Boolean
  • Sets the light as dynamic.