The class Array defines the basic array manager type. Any descendant can manage a buffer of objects of any other class, but all elements must be the same class, and the type cannot require a destructor. Also, Array requires the type define several operators, including ==, =, >, and <. The operators must be const.
Constructors, Destructors, and Type Methods
Member Access Methods
Buffer Size and Allocation Management
Buffer Move Methods
Sorted Collection Management
|Declaration||Documentation If Applicable|
|Class * objects||The `objects` member stores a pointer to the array of objects managed by the Array object.|