CalculateNormalsSetSmoothShade

This command configures a CalculateNormalsModifier to generate smooth-shaded vertex normals.

Using This Command

Select a CalculateNormalsModifier node and apply the command.

  1. Select a CalculateNormalsModifier.
  2. Right click and choose Smooth Shade from the listed options.

Figures

Figures are as follows:

Figure 1.1. This is a smooth shaded mesh. You can see the shading smoothly interpolated across polygon boundaries. Smooth Shaded Mesh

Registration

Command registration information is as follows:

Category TypeInformation
ImplementationSCRIPT
ModuleMODIFIER_SCRIPTS.SSL
CategoryModifier Commands
GUID{1F91F8FC-F612-46D4-A453-4B81096121A9}
Source NameCalculateNormalsSetSmoothShade
Interface NameSmooth Shade
CoreNo
SampleYes
AccessRight click on a CalculateNormalsModifier.

See Also

For more information: