Creates a delaunay trim modifier in the mesh construction history. Trimming requires two meshes: a cloth mesh and a scissor mesh. The cloth mesh is the mesh being trimmed and the scissor mesh is the mesh being trimming. In a road/terrain case, the terrain is the cloth mesh and the road is the scissor mesh. This modifier does not support overlapping constraints.
Select a mesh and invoke the command.
This modifier uses OpenSceneGraph delaunay triangulate to integrate meshes.
Figure 1.1. The cloth and constraints. The constraints serve
as the scissor operators:
Figure 1.2. The results after mesh integration:
Command registration information is as follows:
| Category Type | Information |
| Implementation | SCRIPT |
| Module | MODIFIER_SCRIPTS.SSL |
| Category | Modifier Commands |
| GUID | {DF0FA27D-AFA6-4CE8-ADF7-0660B7F57FB9} |
| Source Name | CreateDelaunayTrimModifier |
| Interface Name | DelaunayTrimModifier |
| Core | No |
| Sample | Yes |
| Access | Mesh option on Modify menu or mesh command menu. |