CreateDelaunayTrimModifier

Creates a delaunay trim modifier in the mesh construction history. Trimming requires two meshes: a cloth mesh and a scissor mesh. The cloth mesh is the mesh being trimmed and the scissor mesh is the mesh being trimming. In a road/terrain case, the terrain is the cloth mesh and the road is the scissor mesh. This modifier does not support overlapping constraints.

Using This Command

Select a mesh and invoke the command.

  1. Select a mesh.
  2. Select Modify » Mesh » DelaunayTrimModifier from the main menu.
  3. The software adds a DelaunayTrimModifier to the mesh construction history.
  4. Double click the DelaunayTrimModifier to display its properties.
  5. Drag and drop a mesh over the Scissor parameter to set the scissor mesh.

Figures

This modifier uses OpenSceneGraph delaunay triangulate to integrate meshes.

Figure 1.1. The cloth and constraints. The constraints serve as the scissor operators: DelaunayTrimModifier Figure 1.2. The results after mesh integration: DelaunayTrimModifier

Registration

Command registration information is as follows:

Category TypeInformation
ImplementationSCRIPT
ModuleMODIFIER_SCRIPTS.SSL
CategoryModifier Commands
GUID{DF0FA27D-AFA6-4CE8-ADF7-0660B7F57FB9}
Source NameCreateDelaunayTrimModifier
Interface NameDelaunayTrimModifier
CoreNo
SampleYes
AccessMesh option on Modify menu or mesh command menu.