CreatePokeModifier

This command creates a PokeModifier.

Using This Command

Select a quadrilateral and apply the command.

  1. Select a quadrilateral.
  2. Right click and choose Poke from the listed options.
  3. The software adds a PokeModifier to the mesh construction history.

Figures

This modifier inserts a vertex in the center of a quadrilateral.

Figure 1.1. Before: PokeModifier Figure 1.2. After: PokeModifier

Registration

Command registration information is as follows:

Category TypeInformation
ImplementationSCRIPT
ModuleMODIFIER_SCRIPTS.SSL
CategoryModifier Commands
GUID{1F91F9A3-F612-46D4-A453-4B81096121A9}
Source NameCreatePokeModifier
Interface NamePoke
CoreNo
SampleYes
AccessModify [face] option on main menu or face command menu.

See Also

For more information: