This command creates a TriangulateModifier to connect vertices and edges.
Select a face-set and apply the command.
This command converts quadrilaterals and n-sided polygons into triangle fans and triangle strips by showing any hidden edges. This command does not actually perform "triangulation" because Scenome stores all meshes as triangles. The only difference between a quadrilateral and a pair of triangles is the "shared" edge is visible in a pair of triangles and invisible in a quadrilateral.
Figure 1.1. Before:
Figure 1.2. After:
Figure 1.3. Before:
Figure 1.4. After:

Command registration information is as follows:
| Category Type | Information |
| Implementation | SCRIPT |
| Module | MODIFIER_SCRIPTS.SSL |
| Category | Modifier Commands |
| GUID | {1F91F9A5-F612-46D4-A453-4B81096121A9} |
| Source Name | CreateTriangulateModifier |
| Interface Name | Triangulate |
| Core | No |
| Sample | Yes |
| Access | Modify [face] option on main menu or face command menu. |
For more information: