Texture nodes store raster imagery or point to raster imagery on the hard disk. A texture node might point at a BITMAP on the hard disk or it might store the raster imagery internally.
Class registration and implementation information is as follows:
| Category Type | Information |
| Implementation | C++ |
| Module | GEOMETRY.DLL |
| Core | Yes |
| Class Hierarchy | Node » Texture |
| Outgoing Dependencies | File, Alpha Texture |