EditModel3D.Deselect

This page contains reference documentation for the Deselect function. This function deselects a node in the scene graph.

Prototype

int Deselect( Node NodeToDeselect )

Parameters

Function parameters are as follows:

Examples

Examples are as follows:

for( int i = 0; i < Model.GetSelectCount(); ++i )
{
   Node node = Model.GetSelectedNode( i ).GetNode();
   Model.Deselect( node );
   Model.DeleteNode( node );
}    

Working Sample Code

For sample code: