EditModel3D.GetActiveMesh

This page contains reference documentation for the GetActiveMesh function. This function returns the active mesh in the scene graph.

Prototype

Mesh GetActiveMesh()

Examples

Examples are as follows:

// Set the selected mesh as Active Mesh.
     
Node activeMesh = Model.GetActiveMesh();

activeMesh.Name = "ActiveMesh";

Working Sample Code

For sample code: