EditModel3D.GetActiveParent

This page contains reference documentation for the GetActiveParent function. This function returns the active parent in the scene graph.

Prototype

Group GetActiveParent()

Examples

Examples are as follows:

Model3DSelectBuffer selBuffer = Model.GetSelectBuffer();
List selNodes = selBuffer.GetSelectedNodes();
Group defaultParent = Model.GetActiveParent();

CollectionNode collectionNode = new CollectionNode;
collectionNode.Name = "NewCollectionNode";

collectionNode.SetCollection( selNodes );

Model.DeselectAll();
Model.AddNode( collectionNode, defaultParent, -1 );
Model.Select( collectionNode );

Working Sample Code

For sample code: