This page contains reference documentation for the ExternalDirectory member. This member sets or gets the EXTERNALDIRECTORY parameter.
string ExternalDirectory;
Examples are as follows:
ExportOptionsModifier modifier = new ExportOptionsModifier; // Set the ExternalDirectory parameter. In this case, set the parameter to export each quadrant/tile to its own sub-directory. modifier.ExternalDirectory = outputExportDirectory + "_" + ( r + 1 ) + "x" + ( c + 1 ); // Or just set the ExternalDirectory to a subdirectory. modifier.ExternalDirectory = ".\\my_terrain";
For sample code: