This page contains reference documentation for the Texture member. This member accesses a material node's TEXTURE parameter.
Material Texture;
Examples are as follows:
Texture newTexture = new Texture; newTexture.External = 1; textureFile = Application.MakeRelativePath( textureFile, Model.Filename ); newTexture.PathToFile = textureFile; newTexture.Name = textureFile; Model.AddNode( newTexture, newParent, -1 ); Material newMaterial = new Material; newMaterial.Name = textureFile; newMaterial.TextureLink = newTexture; Model.AddNode( newMaterial, newParent, -1 );
For sample code: