This page contains reference documentation for the Material member. This member sets or gets the MATERIAL parameter.
Material Material;
Examples are as follows:
MaterialModifier modifier = new MaterialModifier; modifier.Name = "MaterialModifier"; // Specify the material node referenced by the material modifier. // This material is applied to the modifier's input faces. Material default = Model.GetActiveMaterial(); modifier.Material = default; AddModifier( modifier, 0 );
For sample code: