Mesh.PaletteGroup

This page contains reference documentation for the PaletteGroup member. This member sets or gets a mesh node's palette group.

Declaration

Group PaletteGroup;

Examples

Examples are as follows:

// Create a new material node and link it to the texture node created above.
	            
Material newMaterial = new Material;
newMaterial.Name = "Material: " + ( r + 1 ) + "x" + ( c + 1 ); 
newMaterial.AmbientColor.SetRGB(102,102,102);
newMaterial.TextureLink = newTexture;
AddNode( newMaterial, (Group)newPalette );
AddNode( newTexture, (Group)newPalette );	   

// Create a a new mesh and link it to the palette group created above.

ParametricMesh newPreviewMesh = new ParametricMesh;
newPreviewMesh.Name = ( r + 1 ) + "x" + ( c + 1 );
newPreviewMesh.PaletteGroup = newPalette;
AddNode( newPreviewMesh, (Group)topLevel );

Working Sample Code

For sample code: