News
Scenome 21.22 — 6/6/2121
Release details are described below.
Table 1.1. Description of Changes.
Change Log |
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Fixed a bug in the scalar array algorithms classes. In somecases, the accumulate algorithm could run in an infinite loop. |
Added a new script library: TYPE_IMAGE_ALGORITHMS.SSL. This contains algorithms that run on <TypeBuffer> objects that contain <Image> objects. |
In APP_SERVICE_VISUAL_SHADER_WIZARD_UTIL.SSL::CloneForReadBack( ... ), added code to make sure we attempt to force a <Texture> to load even if it has been unloaded. |
In TYPE_IMAGE_UTIL.SSL, added two new helper functions for packing and unpacking array textures. PackSlices( ... ) packs a series of <Image> objects into an array texture. UnpackSlices( ... ) unpacks an array texture into a series of <Image> object slices. |
Updated data interface documentation. |